For example, we take 1000 Fire Damage. Gem. Attacks against the cursed enemies have a chance to inflict bleeding. This means when we take any damage except Chaos, the damage is shared between these 3 pools. Unaffected by Poison. This results in 7 mana gained (10% of 70 damage to life) path-of-exile. Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life. 25s) You take 420*3 damage after 0. If you take a phys hit and prevent 95% of the hit damage (90% PDR, then 50% anomalous petrified blood) then Untiring will work as a 160% phys damage recouped as life over 4 seconds. This build code link can shared to display the build on poe. 22 added 15 new Unique Items, including 1 designed by the winner of the Crucible Boss Kill Event. (10-20)% of Damage taken Recouped as Life. This is done before any sort of mitigation. I don't play the build, but the benefits will be as a jugg, that 8% of armour will apply to the converted damage, so 10% phys as fire, even with 75% fire res will be : 1000 phys damage => 100 as fire. That makes the new Infused Flesh cluster rather interesting. Path of Exile item and currency. g. (15-16)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali, reducing the duration it takes to fully. How many life are recouped? We take 2804 damage every 0. The effect ends when you have 1 life. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. 11. Recover 10% of Mana over 1 second when you use a Guard Skill. i'm not sure if instant leech applies in the same calculation step as the damage, but if it does, then yes. Safe and Instant Delivery. The new recoup body armour can make it so that you actually heal instead of take damage. 2*corrupted item, si I have a 31+%damage taken goes to mana,. A new Excess Sustenance cluster has been added to the northeast of the Ranger’s starting location. 45: Winterweave Winterweave Coral Ring Requires Level 24 +(20-30) to maximum Life Adds (12-15) to (25-30) Fire Damage to Attacks Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. Server: PC, Xbox, PS. So clearly there is going to be some penalty or diminishing return. (15–20) % of Damage taken Recouped as Life resource life: int_special_relic 600 default 150: Refilling: 82: Prefix: Flasks gain a Charge every 3 seconds: dex_special_relic 200 default 50: of Sainthood: 82:Buy PoE Currency Cheap. 40% of Physical Damage Converted to Lightning Damage You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. ago. Important. so, no. Take 100 damage and then degen 16 extra damage. Server: PC, Xbox, PS. Base Item. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). You need a large pool of unreserved mana (losing out on the benefits of auras) with great mana regen required. PoE Links. By making negative "recouped as life" only count as life loss if your total "recouped as life" is negative, you should at least be able to deal with it with regular "recouped as life" bonuses. This mechanic is useful against elemental penetration, especially against many boss attacks like Atziri's Flameblast (10% Fire penetration) or The Shaper's projectiles and bullet hell (25% Cold penetration), because for example if you have 50% Cold damage taken as Fire, then with a 1000 Cold hit and 75/75/75 res you would only take 500 * (1 - 0. Intensity is removed from the main passive skill tree. Omen of the Jeweller. N/A: Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 secondsFrom Path of Exile Wiki. 75% of Damage from Hits is taken from Buff before your Life or Energy Shield Buff can take Damage equal to Mana Spent by this. Craft Of Exile; Find us at: League Items. Acquisition. The Player's Life Orb at full life. Question How does the new elevated mod that adds % fire damage taken recouped as life calculate the damage recouped? Does it calculate the damage taken before or after. Server: PC, Xbox, PS. to create a Portal to Town. We have 10 % DtM. Mod Id:. (New) 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. Leveling tips. Name Stats; Acrimony +15% to Damage over Time Multiplier :. Buy PoE Currency Cheap. Skill functions and interactions. • 1 yr. Location East of the Shadow's starting. It creates a leech instance on your character when you take damage from a hit. is not described anywhere!!!This is a proof of concept of a cast when damage taken discharge build. Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield LeechDamage taken recouped as mana. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. Life Recoup: The build requires as much recoup as can be reasonably attained. 0. Payment: Visa, PayPal, Skrill. This page was last edited on 24 July 2023, at 02:16. " - Doryani, Queen's Thaumaturgist: 25 +(15-25) to maximum Energy Shield (10-15)% increased Attack Speed. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). Since the damage taken on this recoup is untyped, does that means that it completely negate the 40% dmg prevented from hits taken as life loss per second from petrified blood? For example you take 1000 hit dmg while on low life. Recover 10% of Mana over 1 second when you use a Guard Skill. Up to 20% from "Maw of Conquest". Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Circle of Life - PoEDB, Path of Exile Wiki. Recoup only works for hits. 25 second cooldown of discharge provided by endless misery. Recovery of energy shield, life, and mana through recoup is scaled by increases and reductions to energy shield, life, and mana recovery rate, respectively. Buy PoE Currency Cheap. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. 21 Crucible League, maximize your loot drops and increase your chances of finding rare and valuable items. 10% reduced Mana Cost of Skills. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. Now has -20 to 20% increased Skill Effect Duration (previously -10 to 10%). 00. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. PB), and have ES leech on watcher's eye. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). I believe Boneshatter and Forbidden Rite are the first skills to make you directly take damage. Description. It is important to note that this is not damage conversion. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries. You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. I used 3 cast when damage taken setups once and steelskin was going off like crazy. (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. From Path of Exile Wiki. 00 sec. Existing items anointed with that notable would have the new notable Vampirism instead. Buy PoE Currency Cheap. Crimson Jewel Limited to: 1 Removes all Energy Shield. has the unique mod 30% of Lightning Damage is taken from Mana before Life when Hit, a unique spin on. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. The self-damage from Forbidden Rite is not Spell Damage. Having more than 20% Life also allows you to ignore the Expedition culling mod. 10% chance to Recover 10% of Mana when you use a Skill. Thus, you need at least 5k life to sustain the dmg, as the max leech rate per. Depends on how you want to use them. have big mana issues with boneshatter. (New) 10% more Maximum Life if you have at least 6 Life Masteries allocated. She rose from the pit alive and anew. Item class: Helmet. 10 % of Leech is Instant; 40 % increased Armour and Evasion Rating while Leeching; 25 % more Damage with Hits against Enemies that cannot have Life Leeched from them; 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100 % increased total Recovery per second from Life, Mana, or Energy Shield. It require a large investment and gives little in return. Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4. ". Stats Tags; of Bandaging: 44 (4-6)% of Damage taken Recouped as Life: resource; life; of Stitching: 56 (7-9)% of Damage taken Recouped. Just to start, I am not rich in game (or real life lol). 6% of Damage taken Recouped as Life; Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Life Recoup: Normal: 6% of Damage taken Recouped as Life;. Jewels. And I don't need mana regen, I have Eldritch Battery and all mana is reserved anyways. PoE Circle of Life. Homepage; Trade; Community Websites; Community Apps; Tools. That is also a really good stat to have. news Path of Exile 3. Doubling its effectiveness if you are 50/50. 10 % of Leech is Instant. With petrified blood, the first 60% hits and you will recoup it, the second. 0. Gain 15 Life per Enemy Killed. I imagine it will work like the delayed damage part of Petrified Blood - 8% of damage taken lost as life over 4 seconds. Also the damage Recouped doesn't stop even if you are full Life. 1 Standard modifiers;. Low life status was changed to <50% Life, so you can reserve about 50~60% of your Life, use Pain Attunement and still have 40% Life to take Chaos damage with. (And brimstone treads, of course) Damage recouped as life nodes, mageblood and iron reflexes, CWDT setup. "80-100% of damage taken recouped as life". (80–100) % of Damage taken Recouped as Life Debuffs on you expire (80–100) % faster (Only Damage from Hits can be Recouped, over 4 seconds. Level: (1-20) Cooldown Time: 4. Dark Pact Minion, Spell, AoE, Chaining, Chaos, Nova. Jump to navigation Jump to search. 100 life damage (-> 1. Molten shell and heck even immortal call works even after its nerf especially if you use endurance charges. Masteries. 50 sec. 11 Build; Unusual Gems. Damage taken recouped as Life. . Chaos Resistance, redirecting Hit Damage to be. Petrified Blood is a new a new Strength skill gem. Corrupted Soul causes 50% Non-Chaos Damage taken to bypass Energy Shield. Depends on how you want to use them. 19 Changes. and beyond. Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. 3. Server: PC, Xbox, PS. 1 Unique items 2. Tattoos 3. 08 damage over 4 seconds. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). % of Fire Damage taken Recouped as Life: str_special_relic 600 default 150: Iceborn: 75: Prefix (15–20) % of Cold Damage taken. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. " - Doryani, Queen's Thaumaturgist: 5: Hubris Hubris 5 Ring "This one? It is NOT for sale. 14 AIeisterCrowley • 2 yr. Server: PC, Xbox One, PS4. Can Store 1 Use (s) Cast Time: Instant. The Battle Rouse passive notable now says "10% of damage taken recouped as mana". Enduring Cry is a warcry skill that taunts enemies in radius around the player, grants a burst of life regeneration for a short duration, and grants a number of endurance charges based on the power of nearby targets. I ended up with ~99% of physical damage recouped, and 87% of all other types. 30% of damage as life loss. Right click to remove from the Socket. Generation type: Searing Exarch (Id: 28) Req. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. Just like the dev said, Forbidden Rite's self damage is damage but not specify as spell or attack, so that MOM or other similar thing work. Path of Exile Guides & Tips. (FYI) Mind Over Matter - 40% of damage is. (and obviously this combines very well with mana recoup). e. (20-30)% more Maximum Life "We awoke to a sudden dawn cresting through the mountains. C Tier: Omen of Return: Will be Consumed when you Die. got both a 19% fire damage taken recouped as life and a +3 max fire res relic today, either of which could be useful for the build I think, but I cant find a PoB/Video without mageblood in the build, anyone got any guides that doesnt cost multiple limbs? 4. League Giveaway Bosser/Sanctum Min-maxed shockwave totemThe wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Limited To: 1. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Anointment Blight anointment to unlock the passive: Version history Category: Notable passive skills Question How does the new elevated mod that adds % fire damage taken recouped as life calculate the damage recouped? Does it calculate the damage taken before or after mitigation? What happens if you convert damage taken to fire? Is the recouped life modified by life recovery rate? PoE 3. You have less energy shield while your weapons are Energy Blades. Path of Exile November Events tenkiei - October 26, 2023. Die twice in a T16 during the vid lol. 17 Path of Exile league, I've decided to conduct some testing. Similar applies to MoM: recoup applies to the total damage, prior to "lose mana before life". 6% of Damage taken Recouped as Life. If you're not aware of the mechanic, there are 6 nodes on the tree that give you "Damage recouped as life", up to a maximum of 50%. Life Recoup: The build requires as much recoup as can be reasonably attained. 6% of Damage taken Recouped as Life. 0: A new Circle of Life cluster has been added to the east of the Shadow's starting location. C Tier: Omen of Return: Will be Consumed when you Die. This includes Storm's Secret, Scold's Bridle, Forbidden Rite, Eye of Innocence, etc. Payment: Visa, PayPal, Skrill, Cryptocurrencies. 2. 100% is pretty crazy especially if you're already able to mitigate this damage via. 10% of Leech is Instant. 10% of damage recouped as mana. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Wurm's Molt can have up to 1000% increased total Recovery per second from Life Leech (1200% with Fertile Catalysts. 2 Talismans 3 Mods 3. Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills The portrait reflected his pain, a pain that she could never see. Will "50% damage taken recouped as life" give me 30 from the 60 or 50 from the 100?Buy PoE Currency Cheap. Up to 50% damage taken recouped as life from tree. ago. Only Damage from Hits can be Recouped, over 4 seconds following the Hit; Item acquisition. From Path of Exile Wiki. New player here. requirements: increased Maximum Life. So assuming you take 65% (which is 13. ulughen 1 yr. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 7: 8:. e. You have 10% fire damage taken recouped as life. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. 100 - 2000 ES = 8. 00 sec Can Store 1 Use(s) Use Time: 0. Level: 75: Effect (29-30)% of Physical Damage taken Recouped as Life: Granted Buff Id: influence_stat_condition_presence_celestial_boss: Aura Radius (if any), in 0. 17% increased Damage. Crimson, Viridian and Cobalt Jewels can now. Run MOM and Petrified Blood, and you: take 60% of the original damage to life, and. Mind Over Matter (often referred to as MoM) is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life. I ended up with ~99% of physical damage recouped, and 87% of all other types. PoE Links. From Path of Exile Wiki. 15% of Damage taken Recouped as Life. 27. Right click to remove from the Socket. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 seconds. Life Recoup Effects instead occur over 3. 3% of Damage taken Recouped as Mana (3–4)% increased Impale Effect; 5% increased Impale Effect; 2% increased Cooldown Recovery Rate; 3% increased Cooldown Recovery Rate; 2% increased Effect of your Curses; 3% increased Effect of your Curses; 3. 50 damage of the strike is taken as fire which is mitigated by fire resistance. Problem: Damage taken recouped as life is a relatively new recovery option, and there are not currently enough sources of it available for players who wish to invest heavily in it. Example: A monster strikes you for 100 physical. Life Recoup is a small passive skill that grants life recoup . Buy PoE Currency Cheap. hottestpancake • 3 yr. The Player's Life Orb at full life. Here is my question : Does "x% damage taken recouped as life" work with damage prevented by petrified blood? In other words: An ennemi hit me for 100 damage, I take 60, I prevent 40 that I'll take over a few seconds. Safe and Instant Delivery. Omen of Return. Because 88%(1-0. Worse than (or at best equally good) than jewel suffix, which is 6% for all sources of damage. Boneshatter is a hit that procs Vengeance, so I don't see why it should be treated inconsistently for the purpose of that mod. Drop restricted. Safe and Instant Delivery. Similar applies to MoM: recoup applies to the total damage, prior to "lose mana before life". Getting 30% Life recoup and a 21/20 Petrified Blood basically voided 40% of the hit damage you took by counteracting and perfectly matching the life loss from damage taken over time effect with life recouped. Jump to navigation Jump to. 0: to create a Portal to Town: Omen of Return: Will be Consumed when you Die to create a Portal to Town: 2. So to switch it around only makes things inconsistent. See moreLife on Kill and Recoup. I think you are overvaluing that relic by a lot. Your life cannot be raised above low life other than by flasks, and while above low life, skills. Gain 10 Life per Enemy Hit with Attacks. Safe and Instant Delivery. Arctic Armour: Gives less phys damage taken while stationary. Leech4 is the internal id for the a Mastery Effect. Mind Over Matter is poor defense option compared to other defense mechanics. And yes since it’s literally just regen, it should be affected by generic “life recovery rate” mods. to make each nearby enemy permanently take 25% more Damage. 5% Life recover on block and glancing blows so 75% block for attack/spell. [1] It is a synonym of 'damage dealt', but from a defending standpoint. requirements: +60 to maximum Life +60% to Elemental Resistances Optional affixes: Strength Dexterity Damage taken Recouped as Life Curse Enemies with Despair on Hit increased Fire Damage Non-Channelling Skills have -7 to. Evasion gives you a chance to completely avoid damage from an Attack or Spell hit. Depends on how you want to use them. 7. Min. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. Safe and Instant Delivery. Aaah ok. "15% of Damage. You need a large pool of unreserved mana (losing out on the benefits of auras) with great mana regen required. Not sure if it can go below 0%, and what happened if it went below 0%. You wantednto change the wording, not buff it. 1000 hp, 500hp reserved. Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. 0 Unported unless otherwise noted. 1 Mechanics 1. Hey all, trying out my own build for the first time and I know you can't take synergies at face value based on wording unless you know the jargon inside and out (which I don't). PoE Links. This puts us at 145%. Quick update, lots to still work on. Level: (1-20) Cost: (7-13) Mana. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. Jump to navigation Jump to search. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. Discussion. Leech Mastery. We keep Stasis Prison poe item in stock. Share. This is so stupid lmaoalso use the Vampirism recoup node for life (20% damage taken recouped -- not sure exactly how it computes damage taken vs. Omen of the JewellerStasis Prison is a great Path of Exile body armour, which can be delivered instantly in all leagues. She rose from the pit alive and anew. 3. Damage taken refers to the amount of damage taken after all mitigations have taken place. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. ago. A Marvelous Game — Lost Ark; Damage Taken Recouped as Life PoE; Remnant 2 Bark Extract; Challenges / Achievements Hotkeys Keybind Shortcuts PoE; Anomalous Wild Strike PoE; FFXIV 5. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Homepage; Trade; Community Websites; Community Apps; Tools. ago. By using both keystone passives, a character's mana pool acts as both a source of effective hit points and a source of life recovery. 4% of Damage taken Recouped as Life. Here you need a little bit less than 400% recoup (100% would be exacly 400% recoup). Adds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast SpeedOther mods are not very useful, but Recouping damage might be good since you take damage quite often. (8-12)% increased Spell Damage +1 to Level of Socketed Spell Gems (20-28)% increased Spell Damage (5-8)% increased Cast Speed +(15-20) to maximum Life +(15-20) to maximum Mana Regenerate (6-8) Life over 1 second when. 12% of Damage taken Recouped as Life Gain 10 Life per Enemy Hit with Attacks Circle of Life is a notable passive skill . And with enough life recoup tattoos, you can also reach over 100% damage taken recouped as life. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds. 6)% of Life per second Adds 10 to 20 Physical Damage to Attacks +(60-70) to maximum Life Regenerate (16-24) Life per second 100% increased Life Recovery from Flasks Moving while Bleeding. That is a big difference in PoE. Would be hilarious if you actually take damage over time from that. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. . Reduce skeleton duration to 0. Since you only have 200 Mana you take 1800 damage on life and 200 on Mana. borkenschnorke • 8 mo. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)(9–10) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3 (11–12) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 4. +(20-30) to maximum Life. Gain 2 Mana per Enemy Hit with Attacks. Coral Amulet Requires Level 42 Regenerate (2-4) Life per second + (20-30) to Strength. It seems very good with petrified blood. Server: PC, Xbox, PS. Omen of Revenge. AoE Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. 3. 6% of Damage taken Recouped as Life. ago. 21. I mean are those points better spent. Life recoup can be provided by something like Stasis prison but I did not feel like getting all that for a proof of concept as many CWDT loop builds already exist. 3)(1-0. Path of Exile. 18% of Damage taken Recouped as Life: Version history. 1 Physical damage as cold 3. It will also slow down and even kill enemies. 0: Infused Flesh is introduced to the game. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. You can only recoup damage that hits. 2 = 93. drops from Expedition monsters in zones and Logbooks. Will be Consumed when. (4–6) % of Damage taken Recouped as Life resource life: ring 500 default 0: of Stitching: 56: Suffix (7–9) % of Damage taken Recouped as Life resource life: ring 500 default 0: of Suturing: 68: Suffix (10–12) % of Damage taken Recouped as Life resource life: ring 500 default 0: of Fleshbinding: 79: Suffix (13–15) % of Damage taken. Runic Crown. You can only recoup damage that hits. Cooldown Time: 1. meaning LL/CI would be bricked kekw. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. "Perenniality" and "15% Damage Taken from Hits Leeched" 1. Circle of Life provides "Gain 10 Life per Enemy Hit with Attacks" and "12% of Damage taken Recouped as Life". (7-8)% of Damage taken Recouped as Mana: ring 600 amulet 600: Chosen: 60. Players can restore life by using flasks, gaining. Server: PC, Xbox, PS. Anyway, this is how I’m able to run 7 spectres without dying to. to grant 100% increased Experience gained for 60 seconds. PoE Links. Recoup gets strong on hybrid builds since it doesn't matter where the damage is applied. Additionally - I'm pretty sure Less Damage Taken effects multiply together. Omen of Resurgence. this is very interesting though, since leech modifiers can bring that mod up quite a bit, particurly the total recovery per life leech mod. (18–19) % of Damage taken Recouped as Life resource life: body_armour 700 default 0: 75: 2: While a Unique Enemy is in your Presence, (16–17) % of Damage taken Recouped as Life: body_armour 350. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Buy PoE Currency Cheap. The Gemini notable has been removed from the game. The Gemini notable has been removed from the game. Vulnerability. 105% of blocked damage on glancing blows gladiator wearing Advancing fortress, oppressor, crown of the pale king, wall of brambles, retch. On MoM, the first 20% damage taken as mana are relatively easy, Battle Rouse plus the jewel spirited response if you are using warcries. 1x Scroll Fragment Metadata. Note. 0: to make each nearby enemy permanently take 25% more Damage: Omen of Revenge: Will be Consumed when you Die to make each nearby enemy permanently. Safe and Instant Delivery. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. After 75% resist, that's 1,000 dmg per second that you'll have to sustain. Recover (1–3) % of Life when you Kill an Enemy during Effect.